![]() This was fixed in an optional patch.įound in the Version 27 files, there is a SCW model of Egg Pam (blandly named eggpam_geo.scw), alongside a winning animation of some sorts. It was accidentally given out to the public in the following major update, where it replaced his normal texture. Some differences include smaller and more rotated eyes, a more drawn on mouth, his face is lower and parts of the texture are more united. Surge's old texture, which can be seen in his update's Brawl Talk. Unused Textures Old Surge Texture Old Texture ![]() Oddly enough, these graphics are still floating around in the game's ui_tex.sc file today.Ī neat looking yellow background that was only sadly used for about an hour during Season 4 and then never again. These banners were used until the Retropolis update, which added an Inbox system which made these graphics (and their respective messages) redundant. The Brawl Stars Support banner was displayed when the player received a Skin or item from the Brawl Stars Support team.It also displayed a message reading "You have unlocked a new skin as reward for connecting your account to Supercell ID". The Wizard Barley banner was displayed when the player connected their Brawl Stars account to Supercell ID.It also displayed a messsage reading "You have unlocked a new skin! Thank you for playing Brawl Stars in 2018". The Star Shelly banner was displayed when the player played Brawl Stars before 2019.These three banners were used in older versions for the following purposes: Consists of a default sad Pin with extra sweat added. Oddly enough, this image seems to be removed from the files.Īn unused Pin graphic found in an older ui_tex.sc file. This appears in every Supercell game.Īn odd image of a title screen for what seems to be a Korean racing game called "Friends Racing". According to one of the developers in a Q&A, this is an easter egg for dataminers to find.Ī Debug font located in assets/font. An image of an old pin from older versions, with a poorly drawn yellow smiley face on it, found inside assets/badge under the name default_diffuse.
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